Ugleethyn

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  1. Miracles happen everyday
  2. View File Lineage 2 Template&Account Manager Hello community of GameLag! I found a template at my old hard drive and i'd like to share it here ! I'm sorry because i can't upload a review of the template since i don't even have Lineage 2 client on my pc and it asks for SQL connection to run it i hope that some one will send me one to update the topic ! Enjoy ! Submitter Ugleethyn Submitted 12/14/2020 Category Web Development Shares  
  3. Version 1.0.0

    0 downloads

    Hello community of GameLag! I found a template at my old hard drive and i'd like to share it here ! I'm sorry because i can't upload a review of the template since i don't even have Lineage 2 client on my pc and it asks for SQL connection to run it i hope that some one will send me one to update the topic ! Enjoy !
  4. View File Cracked Xenforo 2.1.13 Hello everyone ! Here is an installer for Xenforo 2.1.13 forum . My opinion is that Xenforo is a great platform you shoud try .. Submitter Ugleethyn Submitted 12/14/2020 Category Web Development Shares  
  5. Version 2.1.13

    0 downloads

    Hello everyone ! Here is an installer for Xenforo 2.1.13 forum . My opinion is that Xenforo is a great platform you shoud try ..
  6. View File L2JOrion Changeset 17 Hello everyone ! I'd like to share L2jOrion changeset 17 with you! It has a lot of "custom" codes that can give you a nice expiriece ! This pack is NOT recomented for live server it needs a lot of fixies ! Events Team vs Team (Possible add more than 2 teams) Deathmatch Capture the Flag Special NPCS Buffer - Possible use like simple or mixed mode with schemes (save/load). Buffs for pets and players. Cancellation of buffs can be one by one or all at once. Also, buffer has a heal function, premium buffs, auto buff lists (fighter/mage), and buffs for special item. Available special command for player and add to Community Board too. Global gatekeeper - player can use simple, premium and for special item teleports. Available special command for player and add to Community Board too. Also, possible to change the time of gk animation. GM Shop - it has special donate item and special functions for donators like: no karma, clan functions, premium time, name/tile colors and etc. Available special command for player and add to Community Board too. Marketer - It's selling/buying system where player can add any item for special item (unlimited currency) and also possible add enchanted or augmented items. Available special command for player and add to Community Board too. Class Manager - Can be like npc or pop up menu. Possible add price or reward for class, pets upgrade. Special command available. Wedding Manager. Geo-Engine Added newest geo-engine which works like Lineage 2 official. Special Player Commands .menu - Additional player functions in one place: exp on/off, title with pvp/pk (live update), block buffs, auto pick up on/off, trade on/off, private messages on/off, screen text pop up like critical, damage and etc on/off, falling to textures auto correction, change password, repair character and auto potions (working with all potions). .boss - Simple and epic bosses in one place. Possible see alive status, dead time, boss lvl and clicked on boss name you can get location to boss. .votereward - Vote system for reward . Added Topzone, Hopzone, L2network and L2jBrasil). .bank - Adena and your chosen item exchanger. .sub - All sub-classes in one place. .sellbuffs - Possible sell your own buffs. Submitter Ugleethyn Submitted 12/14/2020 Category Sources & Mods  
  7. Version 17

    1 download

    Hello everyone ! I'd like to share L2jOrion changeset 17 with you! It has a lot of "custom" codes that can give you a nice expiriece ! This pack is NOT recomented for live server it needs a lot of fixies ! Events Team vs Team (Possible add more than 2 teams) Deathmatch Capture the Flag Special NPCS Buffer - Possible use like simple or mixed mode with schemes (save/load). Buffs for pets and players. Cancellation of buffs can be one by one or all at once. Also, buffer has a heal function, premium buffs, auto buff lists (fighter/mage), and buffs for special item. Available special command for player and add to Community Board too. Global gatekeeper - player can use simple, premium and for special item teleports. Available special command for player and add to Community Board too. Also, possible to change the time of gk animation. GM Shop - it has special donate item and special functions for donators like: no karma, clan functions, premium time, name/tile colors and etc. Available special command for player and add to Community Board too. Marketer - It's selling/buying system where player can add any item for special item (unlimited currency) and also possible add enchanted or augmented items. Available special command for player and add to Community Board too. Class Manager - Can be like npc or pop up menu. Possible add price or reward for class, pets upgrade. Special command available. Wedding Manager. Geo-Engine Added newest geo-engine which works like Lineage 2 official. Special Player Commands .menu - Additional player functions in one place: exp on/off, title with pvp/pk (live update), block buffs, auto pick up on/off, trade on/off, private messages on/off, screen text pop up like critical, damage and etc on/off, falling to textures auto correction, change password, repair character and auto potions (working with all potions). .boss - Simple and epic bosses in one place. Possible see alive status, dead time, boss lvl and clicked on boss name you can get location to boss. .votereward - Vote system for reward . Added Topzone, Hopzone, L2network and L2jBrasil). .bank - Adena and your chosen item exchanger. .sub - All sub-classes in one place. .sellbuffs - Possible sell your own buffs.
  8. View File Raid Boss Observer Hello! There's an npc that gives the player the oportunity to observe your Raid Boss areas as he does with Olympiad Games . Its a very simple npc so it can be easy customized with your own locations Submitter Kawamatsu Submitted 12/14/2020 Category Sources & Mods  
  9. Version 1.0.0

    0 downloads

    Hello! There's an npc that gives the player the oportunity to observe your Raid Boss areas as he does with Olympiad Games . Its a very simple npc so it can be easy customized with your own locations
  10. World of Warcraft: Shadowlands doesn’t only straddle the line between life and death – it straddles the line between what was and what could be for Blizzard’s 16-year-old MMO. While it bombards us with familiar characters like Thrall, Jaina Proudmoore, and a few surprise returns in its opening fanfare, it also proceeds to gleefully kick open the doors to new corners of the Warcraft universe and introduce the intimidating Jailer. As the first main bad guy in WoW’s history who didn’t originate in the RTS games in some way, his arrival seems like the start of a whole new chapter of the story. At the same time, Shadowlands tries to turn the page on what max-level activities look like, and it has some success in reinvigorating WoW for yet another year. World of Warcraft has long felt like two different games to me, especially in more recent expansions: There's the usually exciting, fast-paced, story-dense levelling experience and then the repetitive and ultimately tiresome endgame. Shadowlands does that first part very well, as expected: it plays to WoW's strengths with a plot that kept me hooked for about 20 hours and new zones that are bizarre, distinct, and just wonderful. Revendreth, where the wicked dead go to repent of their sins at the hands of the vampiric Venthyr, is a delightfully gothic sprawl of creepy castles and tangled woods. The ethereal, nocturnal forest of Ardenweald, where creatures of nature are watched over by the dutiful Night Fae until they can be reincarnated into new mortal forms, is downright captivating in its starry luminance. Ardenweald also gives us one of the best zone stories WoW has ever put together. Most of the characters are refreshingly new faces, and I found them intensely charming and memorable. Stalwart allies Niya and Korayn both endeared themselves to me almost immediately in their desire to try and do what's best even in a messy, heartbreaking situation. But the surprise guests from the existing lore are unexpected and very well presented, with a big build-up to a satisfying reveal. And the plight of your new fae allies takes some very affecting turns that go above and beyond WoW's typically pretty limited emotional range. Go To Hell Our introduction to this new world is a bit light on whimsy, though, since we’re dumped pretty much immediately into The Maw. This is basically Warcraft’s version of Hell, where the most wicked souls go to suffer eternally. Everything from the foreboding music to the sickly orange color palette feel as oppressive as Icecrown while completely departing from its icy, blue and black look. The wicked enemies and buildings are still in line with the Lich King’s sense of style, though, reminding us that we’re seeing the realm from which his power originated. When the story ends, though, is where Shadowlands sets itself a step above previous expansions. Blizzard has long tried to sell us on the idea that the real game starts when you hit max level, and frankly, I've never bought into that: I generally lose interest and take a hiatus after I've level capped a few characters and run through all the dungeons a few times. But Shadowlands is the first expansion that has made me want to believe the company line in a while. Endgame activities have never been this diverse and interesting. Endgame activities have never been this diverse and interesting.Endgame activities have never been this diverse and interesting. It all starts with picking a Covenant – one of the four main factions of the Shadowlands – a choice independent of whether you're part of the Horde or Alliance. Alongside Revendreth and Ardenweald, Maldraxxus is the abode of dead warriors, where zombies and abominations with festering wounds and pointy armor (even for WoW) do battle eternally and revel in plagues and fleshcraft. The Kyrian of Bastion seek to purify themselves to earn their angelic wings and become the couriers who bring souls to the Shadowlands from the mortal plane. Each has a strong personality and cool set of new abilities, with one being for all covenant members and another specific to your class. On top of that, you'll get access to the covenant's Sanctum, which can be upgraded over time with things like special shortcuts around the zone only members can use, or the ability to summon secret world bosses that drop rare loot. The Dark Tower The star of the Shadowlands endgame is definitely Torghast though, a semi-randomized roguelike mega-dungeon that can be tackled solo or with a group. You accumulate randomized powers from anima caches, like you might blessings in Hades. These are mostly specific to your class and can make you hilariously overpowered in some creative ways. My favorite caused the damage of my next Steady Shot to increase by a lot every time I broke open a pot, which meant if I could avoid wasting the buff until the final boss, it was very possible to slice off half of its health bar with my weakest attack. Of course, you can only use these in Torghast, and they reset after every run. Each wing has different modifiers, and two out of the six are open every week, so you won't be facing the same challenges over and over. Torghast rewards you with Soul Ash, which is used to craft new personalized legendary items that, even at their lowest tier, are more powerful than mythic dungeon gear, so it feels worth your time. There's a bit of a missed opportunity here though, too, because Torghast actually isn't infinitely repeatable. Or at least, the rewards aren't. Once you've cleared all the available floors in each wing for a given week, you can't get any more benefit from doing them again. This is a letdown, especially because of how much I enjoy Torghast and think it represents the exact direction WoW should be aiming in to keep its endgame vibrant and interesting. Just like I can pop into a fresh run of Hades any time I feel like it and come out with new stories and permanent upgrades to my character, I really, really wished Torghast would offer me the same opportunity. You'll also be returning to The Maw, which serves as this expansion's challenging max-level zone, and it's set up much differently than past ones. For one thing, there are no mounts allowed – not even ground mounts! Everything you do in The Maw, from killing tough world bosses to completing rinse-and-repeat daily quests, grants you Stygia, a currency that can be used to buy permanent upgrades to Torghast like an increased chance of rolling rare anima powers. The way Shadowlands limits the amount of Stygia you can reap in a day is a stacking debuff called Eye of the Jailer, in which the expansion's archvillain will focus more of his malevolent attention on you the more you make a mess of his realm. At first, he'll target you with periodic area attacks from his watch towers, then he'll send assassins after you, and eventually slap you with a terrifying curse that will make you unable to recover health and sooner or later drop dead. The Maw actually seems risky and thrilling to even make my way from Point A to B.The Maw actually seems risky and thrilling to even make my way from Point A to B. Playing in The Maw feels way different from other WoW zones. It actually seems risky and thrilling to even make my way from Point A to Point B. Borrowing a dash of Dark Souls, dying causes you to drop a portion of your current Stygia, which you'll have to return to your corpse to recover. If you die twice in a row, it's gone forever. This is a big adjustment since death in WoW is generally no more than a minor inconvenience. Stygia is such a limited, prized resource that takes so long to acquire, seeing a bunch of it evaporate is far more painful than just losing the time it takes to run back to your body or the relatively paltry gold cost of repairing damaged gear. But I really enjoy the tension this adds.The actual World of Warcraft hasn't felt this dangerous since trying to navigate high-level areas like the Burning Steppes in vanilla, back in 2004. Currency Exchange But between Stygia, Reputation, Anima, Redeemed Souls, Grateful Offerings, Soul Ash, Phantasma, Renown, Sinstone Fragments… there are a lot of different currencies that tie into endgame progression in different ways. Let me be frank: It's way too many. Keeping track of which ones are spent on which things, and how each one can be acquired, and how much of each you can earn per day or week makes me wish Blizzard had found a way to maybe combine just a couple of them. each. The reward for doing this the first time, to my shock and dismay, was a stack of 12 cloth – something I could have farmed in about a half hour at most. The wait wouldn't be so bad if the rewards actually seemed worth it. Through Dungeons Deep Each of the eight new dungeons is pretty strong, both thematically and in terms of fun boss mechanics. In the Necrotic Wake, one fight requires you to trick a mad professor's abominable creations into hitting him with their meat hooks, dragging him down from his safe perch to do battle. In De Otha Side, you team up with Battle for Azeroth's memorable breakout star, the loa of death Bwonsamdi, to collect on some old debts and help him fend off a rival to his throne in what's both one of the most hectic and satisfying five-person fights WoW has given us in a while. The higher-end mythic difficulty versions of these bosses, in particular, are a blast with an experienced group. And while I haven't been able to mess around with Mythic+ yet as it was locked for the first two weeks, the fact that the weekly cache will now let you choose between three different rewards instead of being totally random seems like it will majorly help with the problem of feeling like you did a lot of work only to get a gear piece that's useless to you. Each new dungeon is pretty strong, both thematically and in terms of fun boss mechanics.Each new dungeon is pretty strong, both thematically and in terms of fun boss mechanics. The first raid, Castle Nathria, has only been out for about a day as I'm writing this, but I've already had a really fun, chill time chipping away at the first few bosses, including a blind bat who forces the party to play an elaborate game of hide and seek. The architecture and music are fantastic throughout, though it does seem to be a little bit too bright for a vampiric overlord's seat of power. And while I definitely don't want to spoil it, one of Nathria's most clever encounters sees the return of a dearly departed fan favorite character we haven't heard from in a long, long time. And I'm really hoping it's not the last we see of them this expansion. DIY Frostmourne Crafting has also gotten a welcome new lease on afterlife in Shadowlands, as it's directly tied to the system of player-made legendary armor. Each piece starts with a template that can only be made by a crafter of the appropriate specialization – blacksmiths for plate, tailors for cloth, and so on. You then get to pick which stats to apply to it using missives made by scribes, which both gives those players a new way to make money and feels so much better than trying to re-roll random stats until you finally get something you like. Verdict The 10 levels you'll spend getting to know the Shadowlands definitely live up to the standard of quality I expect from Blizzard in terms of zone design, music, and affecting character moments. And at max level, this is probably the most compelling World of Warcraft's beckoning call to stick around has ever been, mainly because of Torghast and the chances it presents you to craft your own legendary items. But the fact remains that max-level play is designed to keep you around as long as possible with a limited amount of drip-fed story and repetitive daily and weekly activities, even if Shadowlands has more of them, and they're more fun, than any previous expansion. Don't get me wrong: this one ranks highly in the pantheon, up there with Legion and Wrath of the Lich King, partly because it makes some honest and substantial attempts to reinvent the tired endgame formula. I'm just still not sure if it goes far enough to hold my interest, and subscription dollars, in between the meatier story drops in major patches. Topic inspired from https://www.ign.com/
  11. Greetings , i am here to provide you a new Discord Channel. This channel is for everyone that deals with Lineage 2 from the Admin to the casual player. In this discord channel you can advertise your Private Server for free if you are an Admin or a GM. Also you can show us how your cp is beating others or you can sell / buy stuff in any server. If you are a Streamer we have a special rank and category to promote your link. Moreover you can recruit people to your Clan-CP-Alliance by making a post to our unique channels. We hope people's response will be in a level of which the services we provide will be inproved. Thank you for reading, Enjoy ! https://discord.gg/Ga6PazM
  12. Hello! There's an npc that gives the player the oportunity to observe your Raid Boss areas as he does with Olympiad Games . Its a very simple npc so it can be easy customized with your own locations DOWNLOAD
  13. It will be open source? I'd like to help with something like that in the future since i don't have time right now...
  14. Hello everyone ! I think that Football Manager has one of the most loyalty community outide since the most players are active more than 20 years (CM). Every November we have something to wait and this is the new Football Manager! I'm writing this after losing my first game of the season. I'm managing Rio Ave from Portugal. The first two goals were an injustice. Two penalties, both awarded by VAR, neither - and I mean this, neither - were anything close to a pen, and yes I'm aware of the irony and yes that does make it worse. The first was a clean tackle,the second about a yard outside the box. After that the lads collapsed, as they have been alarmingly wont to do in the real world, and that was that. As Sports Interactive had been so keen to tell us, the match engine has also been given a solid revamp. The players look more realistic when they're going about their business. Your subs are lined-up along the bottom of the screen, too, as if they're on the bench with you. I'm impressed with the scouting improvements made to the game. You can now hold proper sit-down meetings with your talent-spotters, who will advise you on squad depth, suggest new players and let you know where new contracts should be offered and, of course, where they should not. It's engrossing and we felt a bit like Brad Pitt's character in Moneyball the first time we attended one. Selling players has also been made a lot easier. We randomly selected youth teamer Gerard Storey for sacrifice - three offers were made (wait, is he actually worth keeping?), and with the touch of a button we could accept the highest bid while simultaneously sending a "match-it-or-hit-the-road" ultimatum to those who offered less. One of the things that annoyed us most about last year's game was the fiddly clicking you needed to do when sifting through incoming offers. Voila! That's gone now. Football Manager has evolved into a complex point and click game. Sure, you can choose to play the more streamlined version, but the fact you even need one tells its own story. You wouldn't choose to do that with FIFA, would you? Or Call of Duty, or just about any other game in existence? The advanced version of Football Manager really is a unique experience. Have newcomers and sporadic players been frozen out a little? The game's healthy sales suggest not, but we do wonder as we lose ourselves in the myriad of options. That's not a huge complaint if you're a regular of the series, but we imagine a review from a first-time gamer might read a little different – which is a roundabout way of saying: if you love the insanely detailed world of FM, this is the best one yet. If you haven't played before - we don't even know what you'll make of it. We recommend assistant manager Joe Gallen, though. The hardest working man in virtual management. You can get Football Manager Steam key for 35 euros +- i'd like to suggest you this site https://www.instant-gaming.com/en/7383-buy-game-steam-football-manager-2021/ since this is the site i bought i. Thank you for reading !
  15. Hey! Since all of old posts have damaged images i feel obliged to create a new Guide about that ! So first of all we will need some of the following programs! 1) Adobe Photoshop Portable CS6 2) An encrypter and UnrealED Lets start! 1) First of all we have to create the icon we like even if it is Button/Logo or just an item icon! If you want to create an Item icon dimensions have to be 32x32 if it's a button or Logo i prefer the following dimensions. Remember that you can't add any dimensions you like because unreal editor will get you error. So the dimensions i prefer about button goes like this 256x32 for the icon and 204x19 for the button For example your button have to be like this : after this we save the file at our desktop as TGA Lets do the Logo now! Dimensions of the image have to be 256x256 or Unreal will get you an error again so be cearfull! You add the image you like, like that : And you save it like TGA too ... Attention if you want to add a transparent image you have to create alpha . 2nd) We have to create the UTX. Open unreaal Engine We click on File : New and we continue like that After this we Import our images (File ---> Import) We press Okay to all here If your logo is transparent you have to right click on image ----> Properties ----> Surface and edit bAlphaTexture from False to True 3.) Encript the UTX After this we just have to save our file ! Then we will need encript.bat Be sure that Encripter and your UTX is on the same Folder! Right Click on encript.bat edit with notepad or notepad++ Replace utxname.utx with your utx and run it ! Then a new UTX file will appear with enc- in the front of the name just rename it and delete enc- Drop that UTX to your systextures folder and you are done! Server Side : <img src = utxname.logo height=90 width=256> width=94 height=21 back="utxname.btnb1" fore="utxname.btnb1">
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